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Work-in-progress concept for a minimum-effort redesign that makes the game a little less visually boring than it is at present.
The colors need work.
More inspiration?
(Actually this is a bit lower level than the game. Still cool!)
(Source: klabs.org)
Got the last major game component (conditional branches) working yesterday; this means that MDE2 is, finally, turing-complete. (Well, the processors you’re required to make, anyway.)
Still a lot left to do, but it’s a good feeling!
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