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Yesterday was Portal 2 day. Today was Work On Things That Are Not Game Development Day. So’s tomorrow. But Friday, things should start happening again.
I kind of needed the break. Doing some major revision on large-range Deliverance plans. I’ve been doing that more or less continuously throughout development, refining and adding things, but for the first time I’ve made enough progress that new plans actually mean I’ll have to scrap something. (Specifically, about half of Jack’s current dialogue.)
Not that big a deal, but it’s kind of different. And it makes me want to do more planning before I implement anything further! Measure twice, etc.